How we created the visuals for Data Pads, revamped content system from War Robots.
By Anton Trofimov, Lead 2D Artist at Pixonic (MY.GAMES).
After many experiments, the sky "boom" transformed into a camera fly-through down a corridor to a room – there, in a virtual teleport, the reward would appear. The Data Pads themselves were carriers of information about the prize
The first event featuring Data Pads was dedicated to beast-knights – the stickers matched accordingly
But we don’t plan to stop there: future improvements and changes to the Data Pads are possible, which we hope players will enjoy